Examples · Indie game studio

Longtail Bureau, a link in bio template for an indie game studio

Example page only: Longtail Bureau is a made-up indie game studio, and so is everything on it.

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Example link in bio page for a fictional game studio, Longtail Bureau: neon arcade photo, bold name, orange Wishlist on Steam button, prototype link below.

Why it is built this way

The game is not out yet, and the page does not pretend otherwise. Longtail Bureau is "Four people making one strange game about running a rural post office," and before launch an unreleased game lives on wishlists. So "Wishlist on Steam" is the first button, in a warm apricot orange (#F2A65A) with dark lettering (#150E07).

The second button, "Play the old prototype", gives curious visitors something to try today. Calling it "old" lowers expectations with a bit of charm, and it tells players the studio is confident enough to show early work.

Behind it all, a dot-matrix animated background glows in that same apricot, calm and fine, at intensity 30 over a near-black base (#08090A). It looks a little like an old departure board, which gives a small studio's page some motion without a trailer. Manrope sets the studio name in a clean modern sans and Inter handles the rest. Its buttons are square, and although a gradient is set, both of its stops are the same apricot, so they read as solid.

With a content section switched on in the Nucleus layout, devlogs and updates can sit below the two buttons without crowding them. That matters before launch, when there is news every few weeks and only one action you want people to take.

Any project waiting on a release date has the same shape: one call to action, and a place for progress underneath it.

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